Abstrak :
This Is Book About Introduction To 2d Graphics Using Wpf, An Ancient Renderer Made Modern, A 2d Graphics Test Bed, An Introduction To Human Visual Perception, Introduction To Fixed-Function 3d Graphics And Hierarchical Modeling, Essential Mathematics And The Geometry Of 2-Space And 3-Space, A Simple Way To Describe Shape In 2d And 3d, Functions On Meshes, Transformations In Two Dimensions, Transformations In Three Dimensions, A 2d And 3d Transformation Library For Graphics, Camera Specifications And Transformations, Standard Approximations And Representations, Expressive Rendering, Motion,Visibility Determination, Spatial Data Structures, Modern Graphics Hardware.